By Monte Cook
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Additional resources for Sword & Sorcery - The Book of Eldritch Might III: The Nexus (d20 System)
Vabrin won’t accept money for an item or for knowledge. He is, in fact, insulted by the proposition. If a PC wants to learn the item creation feats that Vabrin has developed, the ettin asks for at least 10,000 gp worth of valuable materials or magic items per feat. Likewise, the value of an item must be traded for, not paid in gold. Of course, interested characters could also perform a service for him. Appropriate services might include destroying the destrachans that threaten the forge or obtaining some special material for an item he wants to create.
Caster Level: 3rd; Prerequisites: Craft Magic Arms and Armor, silence; Market Price: +1/2 bonus Poisonwarding: The wearer gains a +1 luck bonus to saving throws against poison. One can place this ability upon a piece (or suit) of armor multiple times, with the luck bonuses stacking each time. Caster Level: 3rd; Prerequisites: Craft Magic Arms and Armor, slow poison; Market Price: +1/2 bonus Potion Storing: This special ability applies only to shields. The shield has a tiny magical compartment that stores a single potion.
You can use this spell to create a visible trail through a maze, through a thick woods, or anywhere where you want your friends to follow. Material Component: A handful of bread crumbs Transmutation Level: Wiz/Sor 1 Components: V, S Casting Time: One action Range: Close (25 feet + 5 feet/two levels) Target: Your familiar Duration: 10 minutes/level Saving Throw: None Spell Resistance: No Your familiar gains a +2 enhancement bonus to Constitution and Dexterity. It gains a +10-foot bonus to its speed.
Sword & Sorcery - The Book of Eldritch Might III: The Nexus (d20 System) by Monte Cook