By William J. Mitchell
This e-book is enlightening for city experiences sooner or later. sincerely because it recommended the urbanist will probably be (able to be) extra delicate to non actual areas in addition to 'conventional' spatial interventions. but it can also be quesionable in what manner we will be able to meet up with the quick, unpredictable improvement of net (along with different h-tech industries which has already long gone a ways past our imigination), a assessment at the constructed community is self-evidently faraway from adequate. actually net users,at a similar moment,urban house clients study cyber-space via clicking, looking, online-purchasing instead of analyzing, it seems that it really is more desirable and empirically extra comprehensible. This truth makes theories approximately cyber-society kind of, inevitbly out of date and probably much less neccessary. in any case the e-book is clever particularly while it explicitly, or implicitly exhibits the interplay (possible interations) among city house and cyber-space.
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Additional resources for Me++: The Cyborg Self and the Networked City
In all of these cases the extended body functions as a system for perceiving one’s environment in particular ways, reasoning about it, and executing actions that engage it. It is not that there is a unified “world brain” of the sort rather crudely imagined by H. G. 50 But skulls and skins do not bound mental systems, and through computer networking these systems can now extend indefinitely. MEMORY (EVOLVING) When such extended and distributed mental systems have the capacity to store and recall information, they don’t just live in the present.
We perceive, act, learn, and know through the mechanically, electronically, and otherwise extended bodies and memories that we construct and reconstruct for ourselves. And, as we are beginning to see, there is no clear limit to this extension. INDIVIDUALS (INDEFINITE) As Bateson had begun to realize, we are not fully contained within our skins; our extended networks and fragmented habitats make us spatially and temporally indefinite entities. His central insight was that the ancient distinctions between user and tool, building and inhabitant, or city and citizen, no longer serve us well.
As the urban theorist Camillo Sitte observed, the winding streets and odd-shaped plazas of medieval cities continually provided visual surprises—not to mention opportunities for unexpected encounters and ambushes. But the streets of Haussmann’s Paris and L’Enfant’s Washington slice through the urban fabric in long, radiating, straight lines; rather than surprises, they provide continuous views of distant monuments, and instead of allowing for easy ambush, they are designed for efficient military surveillance, deployment, lines of fire, and control.
Me++: The Cyborg Self and the Networked City by William J. Mitchell