By James Islington
"...will charm not just to The Wheel of Time readers, yet to anyone trying to find a coming-of-age delusion story with likeable characters and powerful worldbuilding." - delusion Faction
It has been 20 years because the finish of the conflict. The dictatorial Augurs - as soon as considered nearly as gods - have been overthrown and burnt up throughout the clash, their much-feared powers mysteriously failing them. those that had governed below them, women and men with a lesser skill often called the reward, refrained from the Augurs' destiny purely by way of filing themselves to the rebellion's 4 Tenets. A illustration of those legislation is now written into the flesh of any who use the present, forcing these so marked into absolute obedience.As a pupil of the talented, Davian suffers the results of a warfare fought – and misplaced – earlier than he used to be born. Despised by means of such a lot past the varsity partitions, he and people round him are all yet prisoners as they try to examine keep watch over of the reward. Worse, as Davian struggles along with his classes, he understands that there's extra to fall if he can't go his ultimate tests.But whilst Davian discovers he has the facility to wield the forbidden energy of the Augurs, he units into movement a series of occasions that might switch every little thing. To the north, an old enemy lengthy notion defeated starts to stir. And to the west, a tender guy whose destiny is intertwined with Davian's wakes up within the wooded area, coated in blood and without reminiscence of who he is...
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Extra resources for The Shadow of What Was Lost (The Licanius Trilogy, Book 1)
Yes, you were slaying people left and right last week. And today, their family comes looking for you. If you aren’t paid, it isn’t business. Lose them, if you can. Or buy them a drink, you never know who might hire you next. But if they don’t understand business, get your comrades and we’ll teach them. On the other side of the coin, you lose a friend in a raid, that’s business too. Reprisals are not business… unless you get paid. In which case, enjoy it. — Captain Galius Jokar, Crow Company at Mithril The life of a mercenary is a good one.
Large groups may have extensive training programs for their soldiers, providing valuable military skills. For fighters interested in training, mercenary companies thus offer a major alternative to War Colleges and national militaries. 39 , PLAYER S GUIDE TO FIGHTERS AND BARBARIANS M ERCENARY P AY easily make 5 sp per day per level. However, these Mercenaries vary considerably in ability. Most posts are typically quite dangerous to warrant such mercenary duties consist of patrols, guard posts, or skilled protection.
A novice first becomes familiar with the flail and morningstar. Then the student is trained using them together, combined with a great deal of basic combat exercises. Even before graduation, students serve in some practical capacity — as a guard, or as an assistant under their instructor. Feldar Guardsmen usually learn the following feats: Combat Expertise, Dodge (Mobility, Spring Attack, Whirlwind Attack), Improved Initiative, Improved Shield Bash, Military Training*, Two-weapon Fighting (Double Blow*, Improved Two-Weapon Fighting).
The Shadow of What Was Lost (The Licanius Trilogy, Book 1) by James Islington