By Gary Gygax, Frank Mentzer
What begun years in the past with the creation of the gamers to the quiet village of Hommlet and the fantastic lands of Greyhawk, ultimately is whole. this is the lengthy awaited crusade experience that includes the ruins of the Temple of Elemental Evil! Evil broods and grows underneath these blasted stones. this is often your likelihood to force it again and scatter its forces back.
Read Online or Download Temple of Elemental Evil (Advanced Dungeons & Dragons AD&D Supermodule T1-4) PDF
Similar puzzles & games books
This multifaceted selection of essays, memories papers mix to create a tribute to Georg Kreisel, the influential philosopher and mathematical thinker. The publication goals to speak to a much broader circle his own and highbrow impression. The members contain Verena Huber-Dyson, Sol Feferman and Francis Crick.
End layouts, do tough calculations, and remedy the complicated mysteries of visible designs. Take a scissors and check out to replicate a «mind-bending» curved layout with quite a few snips.
- What Is Modern Mathematics
- Math Logic Puzzles
- Patterns of Plausible Inference (Mathematics and Plausible Reasoning) (v. 2)
- Legions of Thyatis (Dungeons and Dragons Module DDA2)
- Técnica de la Combinación de Mate
Additional resources for Temple of Elemental Evil (Advanced Dungeons & Dragons AD&D Supermodule T1-4)
Its top has a hollowed out portion resembling a human form, with legs apart and arms away from the body. This depression is stained a darker color than the rest. Just north of the altar is a circular, marble-lined pit — a well of sorts— 20 feet in diameter. Shards of broken crystal vessels lie about the well, near the altar, and scattered about the floor. A crystal knife with a broken blade lies atop the stone block. Careful examination of the well reveals a one-foot wide ledge beginning 15 feet from the mouth of the shaft.
If the party is rather on the weak side, you should alter the probabilities for mercenaries rather than involve Otis, Y'dey, or Murfles. The players would tend to rely too heavily on these NPCs, rather than developing their own characters' skills. To adjust for a party in need of strengthening, use Mercenary Table 2. Assume that each time a PC enters the Waterside Hostel 5-8 such mercenaries are present. Mercenary Table 1 (Normal) 1-3 Chaotic Evil 4-5 Neutral Evil 6 Chaotic Neutral Mercenary Table 2 (Party in need) 1 Bandits 2-3 Neutral Evil mercenaries 4-6 Neutral mercenaries Leaders Mercenaries are led by a second level fighter, and if more than six are present, by a first level "serjeant" as well.
K. a. Murfles, Otis' fellow- adventurer and follower, an elven warrior-footpad, Level 2/2 Fighter/Thief), AC 6 (no armor) or better (see below); hp 12; AL NG; XP 156 S 15 I 9 W 11 D 18 Co 15 Ch 14 Thief abilities: PP 40; OL 49; F/RT 30; MS 34 36; HS 35; HN 15; CW 86. Carried: shortsword (under robe), purse with 9 sp, 5 gp, and 2 pp. Y'dey is the chief cleric of the church of St. Cuthbert in Hommlet, away on this 'sabbatical'. She has a suit of plate mail +1, shield + 1, mace + 1, ring of (ire resistance, potion of flying, a scroll of 3 cleric spells.
Temple of Elemental Evil (Advanced Dungeons & Dragons AD&D Supermodule T1-4) by Gary Gygax, Frank Mentzer